<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://andromeda.df.lu.lv/wiki/index.php?action=history&amp;feed=atom&amp;title=LU-VIV-m16</id>
	<title>LU-VIV-m16 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://andromeda.df.lu.lv/wiki/index.php?action=history&amp;feed=atom&amp;title=LU-VIV-m16"/>
	<link rel="alternate" type="text/html" href="http://andromeda.df.lu.lv/wiki/index.php?title=LU-VIV-m16&amp;action=history"/>
	<updated>2026-04-22T20:09:02Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.31.0</generator>
	<entry>
		<id>http://andromeda.df.lu.lv/wiki/index.php?title=LU-VIV-m16&amp;diff=6869&amp;oldid=prev</id>
		<title>Leo: New page: {{LUDFKurss|Virtuālās vides un paplašinātā realitāte|VIV|DatZ7031|2DAT7038|maģistru un doktorantu|3051}} &lt;!-- == Jaunumi ==  #MD1 anketa pieejama tiešsaitē! Lūdzu aizpildīt....</title>
		<link rel="alternate" type="text/html" href="http://andromeda.df.lu.lv/wiki/index.php?title=LU-VIV-m16&amp;diff=6869&amp;oldid=prev"/>
		<updated>2017-01-13T13:27:37Z</updated>

		<summary type="html">&lt;p&gt;New page: {{LUDFKurss|Virtuālās vides un paplašinātā realitāte|VIV|DatZ7031|2DAT7038|maģistru un doktorantu|3051}} &amp;lt;!-- == Jaunumi ==  &lt;a href=&quot;#MD1&quot;&gt;#MD1&lt;/a&gt; anketa pieejama tiešsaitē! Lūdzu aizpildīt....&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LUDFKurss|Virtuālās vides un paplašinātā realitāte|VIV|DatZ7031|2DAT7038|maģistru un doktorantu|3051}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== Jaunumi ==&lt;br /&gt;
&lt;br /&gt;
[[#MD1]] anketa pieejama tiešsaitē! Lūdzu aizpildīt.&lt;br /&gt;
&lt;br /&gt;
Prezentāciju laiku izvēles forma (doodle) nosūtīta kursa epastu grupai.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Par kursu ==&lt;br /&gt;
Kursa ietvaros studenti un pasniedzējs apskata virtuālās vides un paplašinātās realitātes sistēmas, pielietojumus un saistītās pētniecības problēmas. Lielākā kursa daļa ir jaunāko publikāciju lasīšana, referēšana un diskusijas. Tāpēc studentiem pēc iespējas ātri (MD1) jāizvēlas publikācijas kuras tie lasīs un par kurām stāstīs citiem. Otra kursa daļa ir kursa projekts kura piedalās studenti individuāli vai grupās, atkarībā no projekta apjoma un tēmas. Projekta tēmas studenti ir aizināti izvēlēties paši, bet atsevišķas iespējas piedāvās arī pasniedzējs.&lt;br /&gt;
&lt;br /&gt;
Šis kurss ir seminara formā, tas nozīmē, ka jūsu līdzdalība ir būtisks piedevums ne tikai jums kā individuālam studentam, bet visu studentu apgūtajai vielai un kursa mērķu sasniegšanai.&lt;br /&gt;
&lt;br /&gt;
Kursa laikā vēlams pieteikties attiecīgajai kursa google grupai, lai varetu sekot aktualitātēm un piedalīties virtuālās (neklātienes) diskusijās. Bez tam, kursa aktuālā informācija un kalendārs atrodami šajā [http://selavo.lv/wiki/index.php?title=LU-VIV-m kursa wiki], uz ko ir saite arī no estudijām.&lt;br /&gt;
&lt;br /&gt;
* [[VIV kursa atsauksmes]] no iepriekšējiem gadiem.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Administratīvā informācija====&lt;br /&gt;
* Pasniedzējs: Leo Seļāvo &amp;#039;&amp;#039;(epasts: vards.uzvards @ gmail.com)&amp;#039;&amp;#039;&lt;br /&gt;
* {{KursiGGroup|lu-viv-m}}&lt;br /&gt;
&amp;lt;!-- * Vērtējums = 40% mājas un praktiskie darbi, 10% dalība klasē, 20% KD1 un 30% KD2(eksāmens). --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Darbu iesniegšana====&lt;br /&gt;
{{KursiMD|VIV|50%|10%}}&lt;br /&gt;
&lt;br /&gt;
====Prezentācijas====&lt;br /&gt;
&lt;br /&gt;
Kursa ietvaros viens no būtiskiem uzdevumiem ir &amp;#039;&amp;#039;publikāciju izvēle un prezentēšana&amp;#039;&amp;#039;. Jums ir jāizvēlas kvalitatīvas publikācijas, žurnalu raksti, vai citi informācijas avoti, jāsaskaņo ar pasniedzēju, un jāprezentē kursā. Sīkāk par to, [[Publikāciju izvēle un prezentēšana | kā izvēlēties publikācijas un tās prezentēt lasiet šeit]].&lt;br /&gt;
&lt;br /&gt;
== Kalendārs ==&lt;br /&gt;
&lt;br /&gt;
Pieteikšanās &amp;#039;&amp;#039;&amp;#039;prezentāciju laikiem&amp;#039;&amp;#039;&amp;#039; - tiks izveidota elektroniska aptauja (Doodle.com).&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 cellpadding=4&lt;br /&gt;
|-&lt;br /&gt;
! Datums, nedēļa &lt;br /&gt;
! Kursa saturs un prezentācijas&lt;br /&gt;
! Uzdevumi&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
==== 06.09.2016.====&lt;br /&gt;
| &lt;br /&gt;
Ievads virtuālajās vidēs un to piemēri un pielietojumi. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Kursa materiāli:&lt;br /&gt;
* [http://www.ted.com/talks/ray_kurzweil_on_how_technology_will_transform_us.html Ray Kurzweil on how technology will transform us] (TED talks)&lt;br /&gt;
&lt;br /&gt;
Google Glass:&lt;br /&gt;
* [http://www.ted.com/talks/sergey_brin_why_google_glass.html Why Google Glass?] Sergey Brin on TED.com&lt;br /&gt;
&lt;br /&gt;
Ieskats paplašinātajā realitātē: Ingress:&lt;br /&gt;
* Ingress: http://www.ingress.com/&lt;br /&gt;
** [http://www.techhive.com/article/2040760/deep-inside-ingress-the-google-made-game-thats-paving-the-way-for-glass.html Deep inside Ingress, the Google-made game that&amp;#039;s paving the way for Glass]&lt;br /&gt;
** [http://decodeingress.me/ Decode Ingress project]&lt;br /&gt;
|&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Uzdots [[#MD1]]&amp;#039;&amp;#039;&amp;#039; mājas darbs - Publikāciju izvēle. Ievadīt elektroniski, sekojot [https://docs.google.com/forms/d/184I7bNhIOvlEjHPQb9hprRJ06IeKSsmCYQ-w7Fwsp6c saitei uz MD1].&lt;br /&gt;
* [https://www.dropbox.com/s/yxw5m9r4poffwkm/VR1_leo.pdf?dl=1 VR intro]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==== 13.09.2016.====&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
Virtuālās vides un paplašinātā realitāte. Pielietojumi. &lt;br /&gt;
----&lt;br /&gt;
Kursa materiāli:&lt;br /&gt;
* [http://www.ted.com/talks/blaise_aguera.html Microsoft kartes un augmentētā realitāte] (TED video). &lt;br /&gt;
* [http://www.ted.com/talks/stephen_lawler_tours_microsoft_virtual_earth.html Microsoft Virtual Earth] (TED video)&lt;br /&gt;
* Sixth Sense: MIT augmentētas vides projekts&lt;br /&gt;
** [http://www.pranavmistry.com/projects/sixthsense/ portāls un publikācijas]&lt;br /&gt;
** [http://www.ted.com/talks/pattie_maes_demos_the_sixth_sense.html SixthSense demo, Patie Maes at TED]&lt;br /&gt;
** [http://www.youtube.com/watch?v=vcBIUsQEE3E Pranav Mistry demo] (on youtube)&lt;br /&gt;
&lt;br /&gt;
Second Life:&lt;br /&gt;
* [http://www.ted.com/index.php/talks/the_inspiration_of_second_life.html Second Life, where anything is possible]: Philip Rosedale on TED.com&lt;br /&gt;
|&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Uzdots&amp;#039;&amp;#039;&amp;#039; [[#MD2]] mājas darbs - izpētīt [http://secondlife.com/ SecondLife]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==== 20.09.2016.====&lt;br /&gt;
| &lt;br /&gt;
Virtuālās pasaules un to arhitektūras.&lt;br /&gt;
&lt;br /&gt;
* Diskusija par izvēlētajiem pētniecības rakstiem un prezentācijām.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Kursa materiāli:&lt;br /&gt;
* [http://www.computer.org/csdl/mags/ic/2011/05/mic2011050011.html Virtual World Architectures] - IEEE Internet Computing raksts, September/October 2011 (Vol. 15, No. 5) pp. 11-14 [http://www.computer.org/csdl/mags/ic/2011/05/mic2011050011.pdf (pdf)]&lt;br /&gt;
|&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Jāiesniedz [[#MD1]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Uzdots&amp;#039;&amp;#039;&amp;#039; [[#MD3]] mājas darbs - izpētīt Lambda Moo&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==== 27.09.2016.====&lt;br /&gt;
| &lt;br /&gt;
3D dizains un drukāšana. Ekskursija uz [http://baltic3d.eu/ Baltic3D.eu] biroju. &lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Adrese: [https://www.google.com/maps/place/Lemon+Gym/@56.971537,24.165645,18z/data=!4m5!3m4!1s0x0:0x74d88db6c18ba1d9!8m2!3d56.9715298!4d24.1655016?hl=en-US Brīvības gatve 224 k-5, Vidzemes priekšpilsēta, Riga, LV-1039, Latvia &amp;#039;&amp;#039;(blakus &amp;quot;Lemon gym&amp;quot;)&amp;#039;&amp;#039;]. Māja un ieeja no Gustava Zemgala Gatves, 2.stāvs.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Video materiāli par paplašināto realitāti&lt;br /&gt;
* Jinha Lee - [http://www.ted.com/talks/jinha_lee_a_tool_that_lets_you_touch_pixels.html Reach into the computer and grab a pixel]&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
* Due date for the [http://doodle.com/poll/udezwy9uqnxi89xq presentation date selection in doodle]:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[#MD2]] and [[#MD3]] Due&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;!-- * &amp;#039;&amp;#039;&amp;#039;Uzdots [[#MD4]]&amp;#039;&amp;#039;&amp;#039; --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==== 04.10.2016.====&lt;br /&gt;
|&lt;br /&gt;
{{Prez|Dzintars Rājevs|Virtual Reality Glove|Sai Tadimeti, Kavya Yerrabandi|2015 ASEE Gulf - Southwest Annual Conference|http://engineering.utsa.edu/~aseegsw2015/papers/ASEE-GSW_2015_submission_3.pdf}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Prez|Andris Lupgins|Big Data Visualisation in Immersive Virtual Reality Environments: Embodied Phenomenological Perspectives to Interaction|Marko Teras, Shriram Raghunathan|International Journal of Soft Computing|http://ictactjournals.in/paper/IJSC_Paper_2_pp_1009_1015.pdf}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Extras:&lt;br /&gt;
* [http://www.vividlyapp.com/ Vividly app] - Walk through buildings before they are built (A VR startup from LV).&lt;br /&gt;
* Diskusija par kursa projektiem.&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==== 11.10.2016.====&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{{Prez|Jans Glagoļevs|Virtual Superheroes: Using Superpowers in Virtual Reality to Encourage Prosocial Behavior|Robin S. Rosenberg , Shawnee L. Baughman, Jeremy N. Bailenson|Plos One|http://journals.plos.org/plosone/article?id=10.1371/journal.pone.0055003}}	&lt;br /&gt;
&lt;br /&gt;
{{Prez|Mārcis Rublāns|Robotic Arm Dynamic and Simulation with Virtual Reality Model (VRM)|Ahmed R. J. Almusawi;   L. Canan DÜLGER;  Sadettin Kapucu  |International conference on control, decisions, information tehnologies|https://www.researchgate.net/profile/Lale_Duelger/publication/303457956_Robotic_Arm_Dynamic_and_Simulation_with_Virtual_Reality_Model_VRM/links/57829dfb08ae9485a43e08e8.pdf}}	&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Extras:&lt;br /&gt;
* [http://blog.leapmotion.com/what-makes-a-spoon-a-spoon-form-and-function-in-vr-industrial-design/?utm_source=Leap+Motion+Newsletter&amp;amp;utm_campaign=e572538f3e-Newsletter_161a&amp;amp;utm_medium=email&amp;amp;utm_term=0_f0a6fbd89e-e572538f3e-60390905 What Makes a Spoon a Spoon? Form and Function in VR Industrial Design] - what happens when form no longer follows function?&lt;br /&gt;
&lt;br /&gt;
* From Oculus Connect 3 VR conference:&lt;br /&gt;
** [https://youtu.be/RS-9g9kx8jw?t=12m17s Mark Zuckerberg showing a demo with Oculus in VR]&lt;br /&gt;
** [https://youtu.be/RS-9g9kx8jw?t=1h26m53s Oculus Research directions] by Michael Abrash&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[#MD4]] Due&amp;#039;&amp;#039;&amp;#039;: Review of the article [http://www.computer.org/csdl/mags/ic/2011/05/mic2011050011.html Virtual World Architectures] - IEEE Internet Computing raksts, September/October 2011 (Vol. 15, No. 5) pp. 11-14 [http://www.computer.org/csdl/mags/ic/2011/05/mic2011050011.pdf (pdf)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[#MD5]] Announced&amp;#039;&amp;#039;&amp;#039;: Choose the topic for your course project and prepare the project proposal.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==== 18.10.2016.====&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{{Prez|Dzintars Rājevs|Use of projector based augmented reality to improve manual spot-welding precision and accuracy for automotive manufacturing|Ashish Doshi, Ross T. Smith, Bruce H. Thomas, Con Bouras|The International Journal of Advanced Manufacturing Technology|http://link.springer.com/article/10.1007/s00170-016-9164-5}}&lt;br /&gt;
&lt;br /&gt;
{{Prez|Jans Glagoļevs|Embodying Compassion: A Virtual Reality Paradigm for Overcoming Excessive Self-Criticism|Caroline J. Falconer, Mel Slater, Aitor Rovira, John A. King, Paul Gilbert, Angus Antley, Chris R. Brewin |Plos One|http://journals.plos.org/plosone/article?id=10.1371/journal.pone.0111933}}&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==== 25.10.2016.====&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{{Prez|Mārcis Rublāns|A cost-effective interactive 3D virtual reality system applied to military live firing training|Kaushal Kumar Bhagat, Wei-Kai Liou, Chun-Yen Chang|Virtual Reality|https://www.researchgate.net/publication/299998781_A_cost-effective_interactive_3D_virtual_reality_system_applied_to_military_live_firing_training}}&lt;br /&gt;
&lt;br /&gt;
{{Prez|Liene Bērze|Health and safety implications of virtual reality:a review of empirical evidence|Sarah Nichols, Harshada Patel|Elsevier|http://www.sciencedirect.com/science/article/pii/S0003687002000200}}	&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[#MD5]] Due&amp;#039;&amp;#039;&amp;#039; - The project proposal&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==== 01.11.2016.====&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{{Prez|Sergejs Stavro|Mapping Virtual and Physical Reality|Q Sun, LY Wei, A Kaufman|ACM Transactions on Graphics (TOG)|http://www.liyiwei.org/papers/vr-sig16/}}&lt;br /&gt;
&lt;br /&gt;
{{Prez|Karlis Immers|Our Year With the Glass|John Vines, Róisín McNaney, Amey Holden, Ivan Poliakov, Peter Wright and Patrick Olivier. Open Lab, School of Computing Science, Newcastle University|Interacting with Computers, Oxford Journals|http://iwc.oxfordjournals.org/content/early/2016/06/09/iwc.iww017.abstract}}	&lt;br /&gt;
&lt;br /&gt;
{{Prez|Arnis Stucka|Second Life in higher education: Assessing the potential for and the barriers to deploying virtual worlds in learning and teaching|Steven Warburton|British journal of educational technology|http://onlinelibrary.wiley.com/doi/10.1111/j.1467-8535.2009.00952.x/full}}	&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==== 08.11.2016.====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{{Prez|Karola Marky|Information Security Awareness through a Virtual  World: An end-user requirements analysis|Christos Mettouris, Vicky Maratou, Divna Vuckovic, George A. Papadopoulos, Michalis Xenos|ICIST 2015 5th International Conference on Information Society and Technology|http://quality.eap.gr/Publications/BM/paper2.pdf}}&lt;br /&gt;
&lt;br /&gt;
{{Prez|Kristaps Zariņš|Bridging the Gap between the Digital and the Physical: Design and Evaluation of a Mobile Augmented Reality Guide for the Museum Visit|Areti Damala, Pierre Cubaud, Anne Bationo, Pascal Houlier, Isabelle Marchal|DIMEA konference|https://cedric.cnam.fr/fichiers/RC1594.pdf}}	&lt;br /&gt;
&lt;br /&gt;
{{Prez|Artūrs Kuļšs|The Design of Artifacts for Augmenting Intellect|Cassandra Xia; Pattie Maes|MIT|http://fluid.media.mit.edu/sites/default/files/The%20Design%20of%20Artifacts%20for%20Augmenting%20Intellect.pdf}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==== 15.11.2016.====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{{Prez|Roberts Kolosovs|Enhancing effectiveness of virtual reality rehabilitation system: Durian Runtuh|Sim Lee Sen, Yong Bang Xiang, Eileen Su Lee Ming, Khor Kang Xiang, Yeong Che Fai, Qamer Iqbal Khan|IEEE Control Conference (ASCC), 2015 10th Asian|http://ieeexplore.ieee.org/document/7244607/}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Prez|Liene Bērze|Normalization of the eating patterns in a patient with anorexia nervosa, purgative subtype, with the support of a virtual environment. A case study|María Roncero, Conxa Perpiñá|ScienceDirect|http://www.sciencedirect.com/science/article/pii/S2007152315000415}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{Prez|Liene Bērze|Virtual reality induced symptoms and effects (VRISE): Comparison of head mounted display (HMD), desktop and projection display systems|Sarah Sharples, Sue Cobb, Amanda Moody, John R. Wilson|Elsevier|http://www.sciencedirect.com/science/article/pii/S014193820700100X}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==== 22.11.2016.====&lt;br /&gt;
|&lt;br /&gt;
{{Prez|Karola Marky|The V-ALERT project is co-funded by European Commis sion under the Framework Lifelong Learning Programm e. Usability and Presence Evaluation of a 3D Virtual  World Learning Environment Simulating Information  Security Threats|Ioannis Ntokas, Vicky Maratou and Michalis Xenos|IEEEXplore,  Computer Science and Electronic Engineering Conference (CEEC 2015)|http://v-alert.eu/wp-content/uploads/2014/07/submitted_ceec_2015_valert.pdf}}&lt;br /&gt;
&lt;br /&gt;
{{Prez|Agnese Bimšteina (nenotika)|The effect of Music on Learning in Virtual Environments - Initial Results|Eric Fassbender, Debbie Richards, Bill Thompson, Ayse Bilgin, Alan Taylor|14th International Conference on Auditory Display, Paris, France, June 24-27, 2008|https://smartech.gatech.edu/bitstream/handle/1853/49959/FassbenderRichards2008.pdf}}	&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==== 29.11.2016.====&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Prez|Roberts Kolosovs|Silent speech interfaces|B. Denbya, d, T. Schultzb, K. Hondac, T. Hueberd, J.M. Gilberte, J.S. Brumberg|Speech Communication  Volume 52, Issue 4, April 2010, Pages 270–287|http://www.sciencedirect.com/science/article/pii/S0167639309001307}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Prez|Artūrs Kuļšs|Virtual Environments for Intuitive Human-System Interaction|Collection of papers, see particular paper|www.rta.nato.int RESEARCH AND TECHNOLOGY ORGANISATION|https://www.sto.nato.int/publications/STO%20Technical%20Reports/RTO-TR-HFM-121-Part-I/TR-HFM-121-Part-I-$$ALL.pdf}}	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Prez|Nauris Dorbe (nentika)| On End-to-End Program Generation from User Intention by Deep Neural Networks|Lili Mou, Rui Men, Ge Li, Lu Zhang, Zhi Jin|Cornell University Library|http://arxiv.org/abs/1510.07211v1}}&lt;br /&gt;
&lt;br /&gt;
{{Prez|Agnese Bimšteina (nenotika)|Perceiving haptic feedback in virtual reality simulators|Cecilie Våpenstad, Erlend Fagertun Hofstad, Thomas Langø, Ronald Mårvik,Magdalena Karolina Chmarra|Article in Surgical Endoscopy · January 2013|https://www.researchgate.net/profile/Cecilie_Vapenstad/publication/235376860_Perceiving_haptic_feedback_in_virtual_reality_simulators/links/0fcfd5117e1cbb63ec000000.pdf}}&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==== 06.12.2016.====&lt;br /&gt;
| &lt;br /&gt;
Leap Motion saskarnes demonstrācija, lietotnes ar žestu ievadu.&lt;br /&gt;
&lt;br /&gt;
{{Prez|(nenotika) Arnis Stucka|Use of three-dimensional (3-D) immersive virtual worlds in K-12 and higher education settings: A review of the research|Khe Foon Hew and Wing Sum Cheung|British journal of educational technology|http://onlinelibrary.wiley.com/doi/10.1111/j.1467-8535.2008.00900.x/full}}&lt;br /&gt;
&lt;br /&gt;
{{Prez|(atcelta) Kristaps Zariņš|A Survey of Augmented Reality Technologies, Applications and Limitations|D.W.F. van Krevelen and R. Poelman|The International Journal of Virtual Reality, 2010, 9(2):1-20|http://kjcomps.6te.net/upload/paper1%20.pdf}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Extras:&lt;br /&gt;
* [http://www.medgadget.com/2016/12/knee-anesthetic-injection-virtual-reality-trainer-featured-aahks.html Knee Anesthetic Injection Virtual Reality Trainer]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==== 13.12.2016.====&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{{Prez|(nenotika) Sergejs Stavro|Unfolding the 8-Bit Era|Fabio Zünd, Pascal Bérard, Alexandre Chapiro, Stefan Schmid, Mattia Ryffel, Markus Gross, Amit H. Bermano, Robert W. Sumner|CVMP &amp;#039;15: Proceedings of the 12th European Conference on Visual Media Production|https://cgl.ethz.ch/Downloads/Publications/Papers/2015/Zun15c/Zun15c.pdf}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Extras:&lt;br /&gt;
* Keynote at [http://visionsummit2016.com/ Vision Summit 2016] ([https://www.youtube.com/watch?v=ThpvQ9AwzrI&amp;amp;t=3977s video])&lt;br /&gt;
| &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Uzdots [[#MD6]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==== 20.12.2016.====&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{{Prez|Karlis Immers|Virtual reality for stroke rehabilitation|Kate E Laver, Stacey George, Susie Thomas, Judith E Deutsch, Maria Crotty|European Journal of Physical and Rehabilitation Medicine|http://onlinelibrary.wiley.com/doi/10.1002/14651858.CD008349.pub3/abstract}}&lt;br /&gt;
&lt;br /&gt;
{{Prez|(atcelta) Andris Lupgins|Spiritus Ex Machina: Augmented reality, cyberghosts and externalised consciousness|François Giard, Matthieu J. Guitton|Computers in Human Behavior|http://libgen.io/scimag/ads.php?doi=10.1016%2Fj.chb.2015.10.024&amp;amp;downloadname=}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{Prez| ?? Nauris Dorbe|Deep3D: Fully Automatic 2D-to-3D Video Conversion with Deep Convolutional Neural Networks|Junyuan Xie, Ross Girshick, Ali Farhadi|Cornell University Library|http://arxiv.org/abs/1604.03650v1}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Extras:&lt;br /&gt;
* [https://www.ted.com/talks/johnny_lee_demos_wii_remote_hacks Jonny Lee: Free or cheap Wii Remote hacks]&lt;br /&gt;
* [https://www.ted.com/talks/jinha_lee_a_tool_that_lets_you_touch_pixels Jinha Lee: A tool that lets you touch pixels]&lt;br /&gt;
* [https://www.ted.com/talks/chris_milk_how_virtual_reality_can_create_the_ultimate_empathy_machine Chris Milk: How virtual reality can create the ultimate empathy machine]&lt;br /&gt;
* [https://www.ted.com/talks/aaron_koblin Aaron Koblin: Visualizing ourselves ... with crowd-sourced data]&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[#MD6]] Termiņš&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==== Waiting list====&lt;br /&gt;
| &lt;br /&gt;
{{Prez|Andris Mežzīle|Effectiveness of a low-cost virtual reality system for children with developmental delay: a preliminary randomised single-blind controlled trial|Yasser Salem, Stacy Jaffee Gropacka, Dale Coffinb, Ellen M. Godwinc|Physiotherapy Volume 98, Issue 3, September 2012, Pages 189–195|http://www.sciencedirect.com/science/article/pii/S0031940612000612}}&lt;br /&gt;
&lt;br /&gt;
{{Prez|Andris Mežzīle|Kinect in Education: A Proposal for Children with Autism|Evgenia Boutsika|Procedia Computer Science Volume 27, 2014, Pages 123–129|http://www.sciencedirect.com/science/article/pii/S1877050914000179}}&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==== 24.12.2016. - 02.01.2017.====&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Ziemassvētku un Jaungada brīvdienas&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
==== 10.01.2016.====&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Eksāmens&amp;#039;&amp;#039;&amp;#039; 12:30&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
Eksāmena forma ir plakāta par izstrādāto projektu prezentācija.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Elektroniski iesniedzami&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
* E-pasta Subject:  VIV EKS Vards Uzvards&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Plakāts&amp;#039;&amp;#039;&amp;#039; PDF formā. Faila vārds: VIV_PLA_Vards_Uzvards.pdf&lt;br /&gt;
# Saite uz lejup-lādējamu &amp;#039;&amp;#039;&amp;#039;sketchup&amp;#039;&amp;#039;&amp;#039; modeli, ja tas ietilpst projektā. faila vārds: VIV_SKP_Vards_Uzvards_objekts.skp &lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Attēls&amp;#039;&amp;#039;&amp;#039; ar sketchup modeli (JPG vai PNG), ja tas ietilpst projektā. faila vārds: VIV_SKP_Vards_Uzvards_objekts.jpg&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Apraksts&amp;#039;&amp;#039;&amp;#039;, esseja par projektu. Vēlams ierobežot uz 2 lapām. Formāts: PDF. Faila vārds: VIV_EKS_Vards_Uzvards.pdf&lt;br /&gt;
#* Aprakstā iekļaut saites uz demonstrējamo materiālu, vai portālu, ja tāds ir.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
==== 24.01.2016.====&lt;br /&gt;
| &lt;br /&gt;
Alternatīva iespēja Eksāmenam 13:30&lt;br /&gt;
&lt;br /&gt;
Ņemot vērā to, ka termiņš jau pagājis, maksimālā iespējamā eksāmena atzīme šajā datumā tiks samazināta par 20%. &lt;br /&gt;
|&lt;br /&gt;
Eksāmena forma ir plakāta par izstrādāto projektu prezentācija.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MD ==&lt;br /&gt;
Mājas darbi.&lt;br /&gt;
&lt;br /&gt;
====MD1====&lt;br /&gt;
Izvēlēties divas publikācijas referātam. Katrs students kursā prezentē divus referātus par publikācijām virtuālās un paplašinātas realitātes laukos. MD1 ietvaros katram studentam jāsameklē divas publikācijas par attiecīgajām tēmām:&lt;br /&gt;
* publikācijas autori un virsraksts;&lt;br /&gt;
* avots (konference);&lt;br /&gt;
* tēma;&lt;br /&gt;
* saite&lt;br /&gt;
&lt;br /&gt;
Izvēle jāreģistrē elektroniski - &lt;br /&gt;
[http://goo.gl/forms/RvJzK1iOw5 šajā anketā].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
====MD2====&lt;br /&gt;
Izvērtēt [http://www.ingress.com/ Ingress] virtuālo vidi. Iesniegt aprakstu (1 lpp).&lt;br /&gt;
Izvērtējot pievērst uzmanību sekojošiem jautājumiem:&lt;br /&gt;
* Kas ir labs un kas slikts šajā vidē&lt;br /&gt;
* Kādi ir potenciālie pielietojumi ārpus pašas spēles (t.sk. vides izstrādātājiem)&lt;br /&gt;
* Vai vidē ir kas nevēlams, lieks, uzlabojams?&lt;br /&gt;
* Ar ko būtu vēlams vidi paplašināt&lt;br /&gt;
&lt;br /&gt;
Piezīmes: &lt;br /&gt;
* Ingress nepieciešams Android telefons vai planšete. Ja kādam tas nav pieejams, apvienojieties grupās, kur vismaz vienam ir iespēja darbināt spēli.&lt;br /&gt;
* Apraksti jāsagatavo individuāli (norādot grupas sastāvu, ja izvērtēšana veikta grupā) arī tad, ja vidi mēģinājāt vairāki kopā.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====MD2====&lt;br /&gt;
Izvērtēt [http://secondlife.com/ SecondLife] virtuālo vidi. Iesniegt aprakstu (1 lpp).&lt;br /&gt;
Izvērtējot pievērst uzmanību sekojošiem jautājumiem:&lt;br /&gt;
* Kas ir labs un kas slikts šajā vidē&lt;br /&gt;
* Kādi ir potenciālie pielietojumi ārpus pašas spēles (t.sk. vides izstrādātājiem)&lt;br /&gt;
* Vai vidē ir kas nevēlams, lieks, uzlabojams?&lt;br /&gt;
* Ar ko būtu vēlams vidi paplašināt&lt;br /&gt;
&lt;br /&gt;
====MD3====&lt;br /&gt;
Izvērtēt [http://en.wikipedia.org/wiki/LambdaMOO LambdaMoo] tekstuālo virtuālo vidi un uzrakstīt salīdzinājuma eseju (ar Second Life) uz vienas lapas.&lt;br /&gt;
* Ja nav iespējas piekļūt LambdaMOO serverim, izlasiet [http://aaactive.com/ygm/ygmpdf/ygm.pdf šo aprakstu], tai skaitā sekciju &amp;quot;Basics&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Jautājumi salīdzinošās analīzes anketai:&lt;br /&gt;
* Kas ir labs un kas slikts šajā vidē&lt;br /&gt;
* Kādi ir potenciālie pielietojumi&lt;br /&gt;
* Vai vidē ir kas nevēlams, lieks?&lt;br /&gt;
* Ar ko būtu vēlams vidi paplašināt&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====MD4====&lt;br /&gt;
&lt;br /&gt;
Review of the article [http://www.computer.org/csdl/mags/ic/2011/05/mic2011050011.html Virtual World Architectures] - IEEE Internet Computing raksts, September/October 2011 (Vol. 15, No. 5) pp. 11-14 [http://www.computer.org/csdl/mags/ic/2011/05/mic2011050011.pdf (pdf)]&lt;br /&gt;
&lt;br /&gt;
The paper review has to answer the following questions:&lt;br /&gt;
* The summary of the ideas in the paper&lt;br /&gt;
* The strengths of the paper&lt;br /&gt;
* The weaknesses of the paper&lt;br /&gt;
* Suggestions for the improvement of the paper&lt;br /&gt;
&lt;br /&gt;
The submission format is a PDF document&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
====MD4.1====&lt;br /&gt;
Aprakstīt vizuālās virtuālās valodas vides specifikāciju un implementāciju:&lt;br /&gt;
# Aprakstīt specifikāciju. Tai skaitā īpašības, parametrus, iespējas, ierobežojumus.&lt;br /&gt;
# Aprakstīt tehniskās implementācijas vadlīnijas. Kādas tehnoloģijas ir nepieciešamas projekta realizācijai.&lt;br /&gt;
# Izvēlēties projekta nosaukumu&lt;br /&gt;
# izvēlēties domēna vārdu (nav jārezervē!)&lt;br /&gt;
Risinājumu iesniegt PDF formātā, elektroniski.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====MD5====&lt;br /&gt;
Uzrakstīt kursa projekta pieteikumu. Apjoms 1-2 lapas PDF formātā. Aprakstīt sekojošo: &lt;br /&gt;
* Dalībnieki.&lt;br /&gt;
* Par ko ir projekts, motivācija, vīzija. Saistītie risinājumi, un ar ko jūsējais būs atšķirīgs vai pat labāks.&lt;br /&gt;
* Sagaidāmais rezultāts, kā paredzēts realizēt.&lt;br /&gt;
* Risinājums, pieeja problēmai.&lt;br /&gt;
* Plāns, uzdevumi, iestrādes.&lt;br /&gt;
&lt;br /&gt;
====MD6====&lt;br /&gt;
&lt;br /&gt;
Iesniegt &amp;#039;&amp;#039;&amp;#039;2 recenzijas&amp;#039;&amp;#039;&amp;#039; jūsu kursa sākumā izvēlētajiem rakstiem.&lt;br /&gt;
* Atbildēt esejas formā uz sekojošiem jautājumiem:&lt;br /&gt;
*# Jūsu pieredze raksta tēmā: Eksperts; Zinošs; Tēma pazīstama; Tēma iepriekš nezināma.&lt;br /&gt;
*# Īss raksta kopsavilkums&lt;br /&gt;
*# Autoru devums un raksta labās īpašības&lt;br /&gt;
*# Raksta vājās vietas&lt;br /&gt;
*# Komentāri par to, kā rakstu varētu uzlabot vai papildināt.&lt;br /&gt;
* Formāts: PDF. Katra recenzija atsevišķā PDF failā&lt;br /&gt;
* Failu vārdi: VIV_REC1_Vards_Uzvards.pdf&lt;br /&gt;
* Iesūtīt vienā epastā pasniedzējam. Subj: &amp;quot;VIV REC Vards Uzvards&amp;quot;&lt;br /&gt;
&lt;br /&gt;
= Saites =&lt;br /&gt;
&lt;br /&gt;
* Grāmata: [http://www.intechopen.com/books/show/title/augmented-reality Augmented Reality] (InTech open)&lt;br /&gt;
* [http://www.kzero.co.uk/blog/ KZero blog] - virtuālās pasaules, analīze.&lt;br /&gt;
* [https://www.researchgate.net/post/A_good_read_about_Virtual_environments What to read about virtual environments] @ ResearchGate&lt;br /&gt;
&lt;br /&gt;
== Aktualitātes ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.3dfocus.co.uk/category/3d-news-2/augmented-reality Augmented Reality] @ 3D news&lt;br /&gt;
* [[VIV-News]]&lt;br /&gt;
&lt;br /&gt;
== Ieteikumi prezentāciju veidošanā ==&lt;br /&gt;
* http://www.catalysis.nl/links/presentations/presentation.php&lt;br /&gt;
* http://www.ellenfinkelstein.com/powerpointtips/powerpoint_tip_how_many_bullets.html&lt;br /&gt;
* http://www.presentationzen.com/presentationzen/2007/03/a_few_weeks_ago.html&lt;br /&gt;
* http://www.presentationzen.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Kursi un resursi ==&lt;br /&gt;
&lt;br /&gt;
* [https://www.udacity.com/course/cs291 Udacity kurss] par interaktīvu 3D datorgrafiku.&lt;br /&gt;
&lt;br /&gt;
== Iepriekšējie projekti ==&lt;br /&gt;
* [[Virtuālā Rīga]] 3D modeļi Vecrīgā un Rīgā, ko veidojuši kursa stuidenti.&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=WX-m3PkUwTY Ģeolokācijas spēle]&lt;br /&gt;
&lt;br /&gt;
* 3D ekrāns ar rotējošu LED matricu [https://www.dropbox.com/s/qtf912vpj0jg7s4/IMG_8347a_rotejosais_ekrans.JPG?dl=0 (bilde)]&lt;br /&gt;
* &amp;quot;Ķiveres&amp;quot; ekrāna perimetra paplašināšana ar LED lentām lai papildinātu klātbūtnes efektu video materiālam uz ekrāna.&lt;br /&gt;
* Virtuāla karte un navigācija, ko vada ar realitātē izvietotiem QR kodiem. Realizācija LU ēkā.&lt;br /&gt;
* &amp;quot;Socicon&amp;quot; - Sociāla vide internetā, kur komunikācija notiek tikai ar attēliem.&lt;br /&gt;
&lt;br /&gt;
== Ārējie projekti ==&lt;br /&gt;
&lt;br /&gt;
* CAVE = Cave automatic virtual environment [http://en.wikipedia.org/wiki/Cave_automatic_virtual_environment (Wikipedia)] &lt;br /&gt;
* Virtuālās alas (CAVE) un liela formāta, modulāri displeji ([[VR_Displays | atsevišķa lapa]])&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Holodeck-i&amp;quot;&lt;br /&gt;
** [http://bit.ly/T24SgT Microsoft To Boldly Go Where No Videogame Company Has Gone Before?!]&lt;br /&gt;
** [http://go.ign.com/T250Nf USC is Making a Real-Life Holodeck]&lt;br /&gt;
** [http://bit.ly/T3M1Gu Real-Life Holodeck Takes Scientists Out of This World]&lt;br /&gt;
** [https://www.youtube.com/watch?v=7ZPs7knvs7M Real Life Holodeck with an Oculus Rift] - Computerphile&lt;br /&gt;
&lt;br /&gt;
* [http://www.pcworld.com/article/2020268/meet-microsoft-the-worlds-best-kept-randd-secret.html MSR un virtuālā realitāte]&lt;br /&gt;
&lt;br /&gt;
* [http://bit.ly/1baIrUV Building Virtual Worlds Carrying on the Legacy of Randy Pausch&amp;#039;s &amp;quot;Head Fake&amp;quot;] @ CMU&lt;br /&gt;
&lt;br /&gt;
* [http://nmusafvirtualtour.com/full/tour-std.html USAF virtuālais muzejs] un [http://nmusafvirtualtour.com/media/068/SR-71A%20Front%20Cockpit.html USAF SR71 lidmašīnas pilota kabīne], pilns 360 skats.&lt;br /&gt;
&lt;br /&gt;
* [http://www.theverge.com/2015/9/17/9333633/usc-institute-for-creative-technologies-virtual-reality-lab Inside USC’s crazy experimental VR lab]&lt;br /&gt;
* [http://www.archipreneur.com/how-virtual-space-will-revolutionize-architecture-with-gunita-kulikovska/?utm_campaign=shareaholic&amp;amp;utm_medium=google_plus&amp;amp;utm_source=socialnetwork Vividly - VR for architecture] - made in Latvia.&lt;br /&gt;
&lt;br /&gt;
* Augmentētā klinšu kāpšana &lt;br /&gt;
** [https://www.youtube.com/watch?v=oI7kLrpoqMs Kāpšana]&lt;br /&gt;
** Spēles ([https://www.youtube.com/watch?v=eCMi6uAWDEw video1]), ([https://www.youtube.com/watch?v=wJwJWknAPxY video2]).&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=3qpgMLzBi30 3D 4 Medical]&lt;br /&gt;
&lt;br /&gt;
== Prezentācijas un video ==&lt;br /&gt;
&lt;br /&gt;
* Jinha Lee - [http://www.ted.com/talks/jinha_lee_a_tool_that_lets_you_touch_pixels.html Reach into the computer and grab a pixel]&lt;br /&gt;
&lt;br /&gt;
* About Sixth Sense from MIT by:&lt;br /&gt;
** [http://www.ted.com/talks/pattie_maes_demos_the_sixth_sense.html Patie Maes]&lt;br /&gt;
** [http://www.youtube.com/watch?v=vcBIUsQEE3E Pranav Mistry]&lt;br /&gt;
&lt;br /&gt;
* Sergey Brin about [http://www.ted.com/talks/sergey_brin_why_google_glass.html Why Google Glass]&lt;br /&gt;
&lt;br /&gt;
* Eric Berlow and Sean Gourley: [http://www.ted.com/talks/eric_berlow_and_sean_gourley_mapping_ideas_worth_spreading.html Mapping ideas worth spreading]&lt;br /&gt;
&lt;br /&gt;
== Pielietojumi ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.medgadget.com/2016/09/treating-pain-virtual-reality-interview-appliedvr-ceo-matthew-stoudt.html AppliedVR] pielietojumi sāpju mazināšanas terapijā&lt;br /&gt;
&lt;br /&gt;
== Iespējamās kursa projektu tēmas ==&lt;br /&gt;
&lt;br /&gt;
Virtuālā Rīga&lt;br /&gt;
* Rīgas arhitektūras objektu digitāla uzņemšana un integrēšana Rīgas 3D modelī.&lt;br /&gt;
&lt;br /&gt;
Arhitektūra un VR (sadarbībā ar uzņēmumu):  &lt;br /&gt;
# Analītiku pievienošana uz integrēta Vr modeļa, tā varētu būt skaņa, gaisma, energoefektivitātes dati real-time attainojumā utt&lt;br /&gt;
# Interakcijas/ ievades iekārtu testēšana, navigācijas izstrāde iespējams dažādos līmeņos - ar &amp;quot;remote control&amp;quot;, &amp;quot;game console&amp;quot;, &amp;quot;gesture based with Leap Motion&amp;quot;.&lt;br /&gt;
#* Iespēja iezīmēt objektus un mainīt to materialitāti, izkārtojumu. Izmaiņu sinhronizācija - kaut kas tiek mainīts VR vidē un izmainās 2D vidē, piemēram plāns.&lt;br /&gt;
# Saziņa vairāku lietotāju integrācija VR objektā; lietotāju saskarnes funkcionalitāte (frontend | backend).&lt;br /&gt;
&lt;br /&gt;
== Konkursi ==&lt;br /&gt;
&lt;br /&gt;
* [https://archhive.beebreeders.com/ Archhive]&lt;/div&gt;</summary>
		<author><name>Leo</name></author>
		
	</entry>
</feed>