Difference between revisions of "BITL-CS2"

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* [https://forms.gle/4jhSre18yhSyUtLV6 Homework Quiz 1]
 
* [https://forms.gle/4jhSre18yhSyUtLV6 Homework Quiz 1]
 
-->
 
-->
 +
 +
=Deliverables=
 +
Deliverables in this course include the following:
 +
* Lecture questions - due by midnight on the next day, unless otherwise specified.
 +
* Lab activities
 +
* Homework
 +
* Quizzes as scheduled on the calendar
 +
* Final exam
  
 
=Calendar=
 
=Calendar=
  
{| border=1 cellspacing=0 cellpadding=4 style = "border-color: #ddd;"
+
{| border=1 cellspacing=0 cellpadding=4 style = ""border-color: #ddd;""
 
|-
 
|-
 
! Date  
 
! Date  
 
! Topic
 
! Topic
! Assignments, tests, deliverables
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! Deliverables
 
|-
 
|-
 
|
 
|
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|<big>'''Design Pattern: State Pattern 1'''</big>
 
|<big>'''Design Pattern: State Pattern 1'''</big>
 
|}
 
|}
 +
* [https://www.dropbox.com/s/xgd3dsnra43iz1e/L09_State_Pattern_1.pdf?raw=1 Slides]
  
 
'''Objective''': You will gain experience with the state design pattern to dynamically change the behavior of an object
 
'''Objective''': You will gain experience with the state design pattern to dynamically change the behavior of an object
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|
 
|
* '''Due Project Demo 1'''
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* [https://docs.google.com/document/d/18mxVo3_T0WmFWljXpsOZ88h52fFtdL6JmpbUFFW1Pi0/edit?usp=sharing '''Due Project Demo 1''']
  
 
|-
 
|-
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|<big>'''Design Pattern: State Pattern 2'''</big>
 
|<big>'''Design Pattern: State Pattern 2'''</big>
 
|}
 
|}
 +
* [https://www.dropbox.com/s/9gymjldb3khbvn8/L10_State_Pattern_2.pdf?raw=1 Slides]
  
 
'''Objective''': Gain more familiarity with the state design pattern by reviewing the Jumper code
 
'''Objective''': Gain more familiarity with the state design pattern by reviewing the Jumper code
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|<big>'''Design Pattern: State Pattern 3'''</big>
 
|<big>'''Design Pattern: State Pattern 3'''</big>
 
|}
 
|}
 +
* [https://www.dropbox.com/s/qo10tcodvyvmy9h/L11_State_Pattern_3.pdf?raw=1 Slides]
  
 
'''Objective''': Gain more familiarity with the state design pattern
 
'''Objective''': Gain more familiarity with the state design pattern
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|<big>'''GUI'''</big>
 
|<big>'''GUI'''</big>
 
|}
 
|}
 +
* [https://www.dropbox.com/s/wep3zxfptwlevdt/L12_GUI.pdf?raw=1 Slides]
  
 
'''Objective''': Build desktop GUIs
 
'''Objective''': Build desktop GUIs
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|
 
|
* '''Lab Activity 4'''
+
* [https://docs.google.com/document/d/16khfhVph_5_bsYSeMXmGz0r3ydGMP-Vp3zkJWR3klMs/edit?usp=sharing '''Lab Activity 4''']
  
 
|-
 
|-
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|<big>'''Design Architecture: MVC'''</big>
 
|<big>'''Design Architecture: MVC'''</big>
 
|}
 
|}
 +
* [https://www.dropbox.com/s/cr1u7gcuuk88xnu/L13_MVC.pdf?raw=1 Slides]
  
 
'''Objective''': Become familiar with the MVC architecture pattern and its benefits
 
'''Objective''': Become familiar with the MVC architecture pattern and its benefits
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|<big>'''Actors Introduction'''</big>
 
|<big>'''Actors Introduction'''</big>
 
|}
 
|}
 +
* [https://www.dropbox.com/s/9wdgrnj04gwwbzi/L14_Actors.pdf?raw=1 Slides]
  
 
'''Objective''': Write programs with multiple pieces of code executing at the same time
 
'''Objective''': Write programs with multiple pieces of code executing at the same time
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|<big>'''Testing Actors and Database Connections'''</big>
 
|<big>'''Testing Actors and Database Connections'''</big>
 
|}
 
|}
 +
* [https://www.dropbox.com/s/9dg1ia2szrqcjjp/L15_Actors_Databases.pdf?raw=1 Slides]
  
 
'''Objective''': Write unit tests for actors and connect to a MySQL server
 
'''Objective''': Write unit tests for actors and connect to a MySQL server
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|<big>'''Web Sockets 1'''</big>
 
|<big>'''Web Sockets 1'''</big>
 
|}
 
|}
 +
* [https://www.dropbox.com/s/6dkmly1ue8ucgnq/L16_WebSocket_Server.pdf?raw=1 Slides]
  
 
'''Objective''': Enable 2-way communication between the browser and web server
 
'''Objective''': Enable 2-way communication between the browser and web server
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|
 
|
* '''Due Project Demo 2'''
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* [https://docs.google.com/document/d/1-Rpz1nUcWKTzMJVYDwFKj6Nq8qgy5YFlpFDxDXRZVlQ/edit?usp=sharing '''Due Project Demo 2''']
  
 
|-
 
|-
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|<big>'''Web Sockets 2'''</big>
 
|<big>'''Web Sockets 2'''</big>
 
|}
 
|}
 +
* [https://www.dropbox.com/s/9ttm77llpr6ud2z/L17_WebSocket_Clients.pdf?raw=1 Slides]
  
 
'''Objective''': Connect a Scala front end to a web socket server
 
'''Objective''': Connect a Scala front end to a web socket server
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|<big>'''Actors Application with Web Sockets'''</big>
 
|<big>'''Actors Application with Web Sockets'''</big>
 
|}
 
|}
 +
* [https://www.dropbox.com/s/mfvgrlyavg2u0e1/L18_WebSocket_App.pdf?raw=1 Slides]
  
  
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|<big>'''MMO Architecture 1'''</big>
 
|<big>'''MMO Architecture 1'''</big>
 
|}
 
|}
 +
* [https://www.dropbox.com/s/ccscfme4k7haznv/L19_MMO.pdf?raw=1 Slides]
  
 
'''Objective''': See an example using the MMO architecture form this class
 
'''Objective''': See an example using the MMO architecture form this class
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|<big>'''MMO Architecture 2'''</big>
 
|<big>'''MMO Architecture 2'''</big>
 
|}
 
|}
 +
* [https://www.dropbox.com/s/1ou1orerfq0oo18/L20_MMO_2.pdf?raw=1 Slides]
  
 
'''Objective''': Explore the MMO architecture applied to the course project
 
'''Objective''': Explore the MMO architecture applied to the course project
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== Homeworks ==
 
== Homeworks ==
 
===HW1===
 
===HW1===
[https://docs.google.com/document/d/1rrq5WjyOwupKH3GigH7crZ6elXv2ggZoSGrnP9hEMKU/view HW1 description]
+
[https://docs.google.com/document/d/1rrq5WjyOwupKH3GigH7crZ6elXv2ggZoSGrnP9hEMKU/view HW1 description] - Physics Engine
 
<!-- [https://docs.google.com/document/d/1rrq5WjyOwupKH3GigH7crZ6elXv2ggZoSGrnP9hEMKU/view#heading=h.4012eaop3dxl HW1 description] -->
 
<!-- [https://docs.google.com/document/d/1rrq5WjyOwupKH3GigH7crZ6elXv2ggZoSGrnP9hEMKU/view#heading=h.4012eaop3dxl HW1 description] -->
  
 
===HW2===
 
===HW2===
[https://docs.google.com/document/d/1Kjo2nRqKAXY8JJaXxtAJY27RaS-_XnwNzOk3ekOjlZY/edit?usp=sharing HW2 description]
+
[https://docs.google.com/document/d/1Kjo2nRqKAXY8JJaXxtAJY27RaS-_XnwNzOk3ekOjlZY/edit?usp=sharing HW2 description] - Calculator
  
 
===HW3===
 
===HW3===
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===HW4===
 
===HW4===
 
[#HW4 HW4 description]
 
[#HW4 HW4 description]
 +
 +
== Projects ==
 +
* [https://docs.google.com/document/d/18mxVo3_T0WmFWljXpsOZ88h52fFtdL6JmpbUFFW1Pi0/edit?usp=sharing Project1 description] - JRPG
 +
* [https://docs.google.com/document/d/1-Rpz1nUcWKTzMJVYDwFKj6Nq8qgy5YFlpFDxDXRZVlQ/edit?usp=sharing Project2 description] - JRPG GUI
 +
*
  
 
=Resources=
 
=Resources=
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===GitHub===
 
===GitHub===
 
* [https://idratherbewriting.com/learnapidoc/pubapis_github_desktop_client.html Tutorial about GitHub Desktop]
 
* [https://idratherbewriting.com/learnapidoc/pubapis_github_desktop_client.html Tutorial about GitHub Desktop]
 +
* [https://missing.csail.mit.edu/2020/version-control/ About version control] - a lecture from MIT
  
 
===Scala===
 
===Scala===
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* [http://www.tutorialspoint.com/scala/scala_if_else.htm Scala Conditionals]
 
* [http://www.tutorialspoint.com/scala/scala_if_else.htm Scala Conditionals]
 
* [https://www.tutorialspoint.com/scala/scala_data_types.htm Scala: Basic Types] - We'll primarily use Int, Double, Char, String, Boolean, and Unit
 
* [https://www.tutorialspoint.com/scala/scala_data_types.htm Scala: Basic Types] - We'll primarily use Int, Double, Char, String, Boolean, and Unit
 +
 +
* [https://www.playframework.com/ Play framework]
 +
 +
* [https://mvnrepository.com/ MVN Repository]
  
 
===IDE===
 
===IDE===
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===Misc===
 
===Misc===
 
* [https://app.sli.do/event/wkqtbios/live/questions Slido for Q&A sessions]
 
* [https://app.sli.do/event/wkqtbios/live/questions Slido for Q&A sessions]
 +
* [https://missing.csail.mit.edu/ The missing lecture at MIT] about basic tools and techniques for CS.
 +
 +
==For another time...==
 +
* [https://github.com/NARKOZ/hacker-scripts Personal automation examples]
 +
* Apollo 11, computer warnings 1201,1202 while landing - [https://qr.ae/TzsGtr story on Quora]

Revision as of 10:00, 14 February 2020

Introduction to Computer Science II

Shortcuts: Calendar | Assignments | Resources | Today (if there is a class)

Introduction

What is Computer Science?

Computer Science is the study of processes that interact with data and that can be represented as data in the form of programs. It enables the use of algorithms to manipulate, store, and communicate digital information.

Administrative information

Course Syllabus

Communication:

  • via slack: workspace name: bitl-cs2-2020
  • via email: use instructor's email address for personal communication
  • office hours: by appt.


Deliverables

Deliverables in this course include the following:

  • Lecture questions - due by midnight on the next day, unless otherwise specified.
  • Lab activities
  • Homework
  • Quizzes as scheduled on the calendar
  • Final exam

Calendar

Date Topic Deliverables

06.01.20

Course Introduction


Introduction to the course. Syllabus.

08.01.20

IDE Setup. Scala Introduction

Objective: Setup your IDE (IntelliJ) for Scala and Python development on your laptop and write a simple Scala program.

Reading/Reference:

10.01.20

Scala Types and Reading Files

Objective: Write a program that can read the lines of a file in a strongly typed language (Scala) and store values in a data structure

Reading/Reference:

13.01.20

Unit Testing

Objective: Test your own code without needing AutoLab

HW1 announced.

Reading/Reference:

15.01.20

Practice Unit Testing


17.01.20

Classes and Objects

Objective: Define and use classes

Reading/Reference:

  • Wikipedia: Class - Overview and reference (More detail than we'll cover in lecture)
  • Scala: Class - Application of Classes using Scala syntax
  • Python: Class - Application of Classes using Python syntax
  • Scala API - Reference for all Scala packages/classes/objects""

20.01.20

Model of Execution 1

Objective: Describe how the program stack and heap store values in your program

Reading/Reference:

22.01.20

Model of Execution 2

Objective: Use a debugger to see the state of your program during execution

Reading/Reference:

24.01.20

Physics Engine Quiz


HW2 announced.

27.01.20

Inheritance

Objective: You will be able to write abstract classes and concreted classes that inherent an abstract class

Reading/Reference:

29.01.20

Level 1 Quiz


  • Level 1 Quiz

31.01.20

Polymorphism and JSON

Objective: You will study polymorphism and apply it to use JSON in a strongly typed language

Reading/Reference:

03.02.20

Design Pattern: State Pattern 1

Objective: You will gain experience with the state design pattern to dynamically change the behavior of an object

Reading/Reference:

05.02.20

Design Pattern: State Pattern 2

Objective: Gain more familiarity with the state design pattern by reviewing the Jumper code

07.02.20

Design Pattern: State Pattern 3

Objective: Gain more familiarity with the state design pattern

10.02.20

GUI

Objective: Build desktop GUIs

Reading/Reference:

12.02.20

Design Architecture: MVC

Objective: Become familiar with the MVC architecture pattern and its benefits

Reading/Reference:

14.02.20

Calculator Quiz


HW3 announced.

17.02.20

Actors Introduction

Objective: Write programs with multiple pieces of code executing at the same time

Reading/Reference:

  • Lab Activity 5

19.02.20

Level 2 Quiz


  • Level 2 Quiz

21.02.20

Testing Actors and Database Connections

Objective: Write unit tests for actors and connect to a MySQL server

Reading/Reference:

24.02.20

Web Sockets 1

Objective: Enable 2-way communication between the browser and web server

Reading/Reference:

26.02.20

Web Sockets 2

Objective: Connect a Scala front end to a web socket server

Reading/Reference:

28.02.20

Actors Application with Web Sockets


02.03.20

MMO Architecture 1

Objective: See an example using the MMO architecture form this class

  • Lab Activity 6

04.03.20

MMO Architecture 2

Objective: Explore the MMO architecture applied to the course project

06.03.20

Clicker Quiz


HW4 announced.

  • Due HW3: Clicker

09.03.20

Custom Sorting with First-Order Functions

Objective: Explore custom sorting in scala and gain experience with function and type parameters

Reading/Reference:

  • Lab Activity 7

11.03.20

Level 3 Quiz


  • Level 3 Quiz

13.03.20

Merge Sort and Recursion

Objective: Gain an understanding of recursion combined with first-order functions and type parameters

Reading/Reference:

16.03.20

Linked List

Objective: Understand the structure of a linked list

Reading/Reference:

  • Lab Activity 8

18.03.20

Linked List Algorithms

Objective: Explore how various operations are performed on a linked list

Reading/Reference:

20.03.20

Stack and Queue

Objective: Use a linked list to implement the functionality of a stack and queue

Reading/Reference:

23.03.20

Binary Tree and Traversals

Objective: Gain familiarity with the structure of binary trees and how to traverse existing trees

Reading/Reference:

  • Lab Activity 9

25.03.20

Binary Search Tree

Objective: Explore an application of binary trees by using them for searching and sorting

Reading/Reference:

27.03.20

Genetic Algorithm Quiz


  • Due HW4: Genetic Algorithm

30.03.20

Graph Representations and Breath-First Search

Objective: Learn how to represent a graph in code and work with that representation

Reading/Reference:

  • Project Demo 3

01.04.20

Level 4 Quiz


  • Level 4 Quiz

03.04.20

Pathfinding with Breath-First Search

Objective: Find the shortest path between two nodes using BFS

06.04.20

Review and Examples


  • Project Demo 3 (alt)

08.04.20

MMO Quiz


  • HW5: MMO

10.04.20

Holiday


13.04.20

Holiday


15.04.20

Consultation week


17.04.20

Consultation week


  • HWb: Bonus Homework

20.04.20

(Exam week)


22.04.20

Exam week - Final Exam


  • Final Exam

24.04.20

(Exam week)


Assignments

Assignment due dates are in the calendar.

Assignments are announced by the course Slack channel.

Every lecture has a lecture question that is due by midnight the same day. Submitting you work should be done in the respective GitHub repositories, as published in Slack.

Homeworks

HW1

HW1 description - Physics Engine

HW2

HW2 description - Calculator

HW3

[#HW3 HW3 description]

HW4

[#HW4 HW4 description]

Projects

Resources

Look for resources in the calendar, after the lecture objectives.

GitHub

Scala

IDE

Algorithms

Misc

For another time...